R.H. [head artist on Downhill]– Been brainstorming and trying to discuss ideas for the concept. The group didn’t speak up much about what they wanted the vision to me, as the head artist I needed a concept to work from.
the leader of the group wanted to go with the theme of the concept of the early Sonic The Hedgehog game- Green Hill Zone [the video above]. With the visuals of the background, with the way the level had been set out for the Sonic game level.
The first level needs to be bright and colourful, Inkby lives where there is always the sunshine and mountains; a friendly bright area for the first level of the endless runner game we are producing.
At this stage there are still tons of concepts being thrown around with pixels, I am working on the first level and starting to sketch up and build up the assets.
Also starting to work on some sort of “world map” for the selection of the levels, the first part of the world map, is Inkby’s home, with the mountains and the rocks and cliffs.
With the pixel art, I am trying to stay away from ‘black outlines’ and going more for a different look with the pixel art for the game.
The idea of the world map came from the game ‘Rayman‘ back on the PS1
please skip to [26:36] to see the world map, and how it works with the game; the mechanics.